trash bin PART TWO
| the pygmalion. . . ??? ![]() OPENING PROGRAM . . . . . . . . . _PROGRAM CRASHED _PROGRAM REBOOT? >N >SCAN PROGRAM . . . _PROGRAM CRASHED . . . >EMERGENCY LEVEL . . . >EMERGENCY LEVEL . . . _EMERGENCY LEVEL LOADING LOADING. . . LOADING. . . LOADING TEXTURE-NIGHT-SKY, TEXTURE-FULL-MOON, TEXTURE-DIRT-PATH, TEXTURE-CAMPFIRE LOADING SOUND-CRICKETS, SOUND-GRAVEL, SOUND-WIND, SOUND-FIRE-CRACKLING UPLOADING USER UPLOADING USER UPLOADING USER UPLOAD SUCCESSFUL TRASH BIN It feels more like an electrical zap than dying. Dying might feel a little bit more like falling asleep, but this is harder, more painful. If you've ever been electrocuted, the feeling might seem familiar; the discovery you make when you open your eyes, too, is likely very familiar. It's the night sky. Stars twinkle, a fire cracks warmly. You sit up and observe the surrounding area, and it's like you've woken up in some sort of canyon. The fire burns brightly, the moon shines beautifully, the crickets sing, and it is ... peaceful. Mostly. You know you're dead. This must be, then, the after life? Or something like it, at least. The horizon stretches on forever, the dirt and gravel seemingly endless. The moon is so big and bright, it's like you could reach out and touch her. There's a shed not too far from the fire, only but a stone's throw away, as if someone else might have made it, and then went inside it. Approaching it, you can see the light glowing inside it through the dusty windows that are littered with fingerprints. A computer screen, so large and wide that it's baffling, sits, waiting. Turning knob reveals that the shed is unlocked, and stepping inside... it doesn't feel any different from the outside. A chair sits in the center of the room, a strange contraption strapped to the head of it. It looks like it would lower itself upon the head of whoever dares to sit on it, and wires from it's bottom curl up towards the machines attached to the screen. Several smaller desktop screens sit beneath the giant monitor. They, too, are hooked up to the machines scattered around the room, to the ominous one perched on top of the medical chair, and they blink, as if fighting to stay alive without use. Pressing the giant monitor on, it lights up, and displays, strangely enough... a security camera feed. You push the button. It switches to another room. Again, another room. Again, another room. So on and forth. You peeping tom! But no one can blame you, in the end. You might as well digitally haunt the rest of the ship until the game ends, and AL-2955 can clean out the trash bin. ...Right? rule book taken characters information cards |


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They're in a room lined with pods; unlike the ones in the arrival room, these are shaped more like eggs. From the way their breath fogs in the air as well as the frost lining everything in sight, it's below freezing in here; luckily, their faulty resurrection seems to actually come in handy now, as they won't feel much of the cold.
Fourteen of the pods are sealed tightly shut without any way of being able to see into them or break in. The rest, however, have an open glass panel through which they'll be able to peer in to see the contents. Within each of them is the body of someone they'll immediately recognize as one of the people who've died on the ship, the five of them excluded.
There's only one door out, and it looks like it's firmly locked. A small terminal is embedded in it with a single line of text.]
Input first password.
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These are just like - one, two... fourteen.
[ An observation that is cut a bit short when she sees the bodies lining the glass panels. ]
It's - these are all of us. I mean, minus us.. but -
[ The terminal gets her attention next and then: ]
Do we know of any other passwords that Perkins mentioned...?
[ Asks the newbie deadie. ]
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Good point. In fact, Lavi mentioned something about the Captain telling him as well as Allen to mention a certain woman's name once a door was reached.
{ He inputs:
>River
Into the terminal. }
Let's see if this works.
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Password accepted.
[A hidden panel slides open in the door, revealing an electronic keyhole. A long passage of text starts scrolling on the terminal.]
Little Mary Winter
And Her Sister, Karen Splinter,
Went Down Into The Forest's Depths
Her Mother Told Her
"Be Careful, In There
Bad Feelings Do Manifest,"
She Said "Never Fear,
Karen Is Here
To Keep Me From Harm's Way."
Karen Sighed,
Cane In Hand,
Holding Up Her Crooked Knee
Her Mother Said
"Now Don't Protest,"
Their Father Would Be Home Soon
They Met A Strange Man
With Axe And Tin Can
They Promptly Ran Away
Then They Met A Kindly Gran
Who Offered Tea And Bran
But Poison They Smelled, Freed
Soon, A Man Of Élan
Said He'd Killed His Nan
To Milan He Was To Go, With His Knife In Tow
Karen Fell To The Ground
A Crick In Her Knee, Said She
"Go On Without Me."
Mary Wept, But Went Did She
Through The Last Of The Forest's Webs
Until An Axe Opened Her Chest
And Blood Did Not Fall,
But Negativi-tea
And A Knife Pricked A Chip On Her Shoulder
After The Show, A Satyr Speaks:
"The Answer Lies
In The First — The Key Is The Knife."
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That said, it's sealed. You're going to have to work together to figure out a way to bust it open. The pod itself does have hinges, as well as a clasp on the side where it's locked.]
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...
{ HE'LL JUST SIGH...
He'll look nearby the pod to see if there's something nearby to unlock it.
But, uh. If not, they're running out of time? He doesn't have time to dick around figuring out where A goes into B all the time. So he'll just try to smash through the glass of the pod (if he's able) with his right fist. }
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Arumat will be able to break through the glass, but he'll also get a lot glass shards embedded into his hand for the trouble.]
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{ It's no big deal, he'll just shrug it off, taking a moment to take a few or shake them mostly out.
Right after he'll try to see if there's the Yatagarasu Key somewhere in here. }
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Arumat won't be able to reach it simply by forcing his arm through the panel though. They might need to get creative on this one to try to fish it out.]
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Oh it's in there real deep, isn't it? [ Well here goes nothing, because Kazuma attempts to blow the key out of the pod with a gust of wind. Hopefully that works or at least pushes it close so they can grab it.]
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Doesn't look like the Yatagarasu key Calita originally had though. It looks like an electronic key.]
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grabbing the key and trying it in the electronic keyhole!]
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WARNING! Temperature of ELECTRIC SHEEP ROOM currently too low for safe conditions. Please stabilize ELECTRIC SHEEP ROOM temperature before proceeding.
ELECTRIC SHEEP ROOM: ???
VIEWPORT: 75.8F
CAFETERIA: 78.7F
CONFERENCE ROOM: 82.3F
LIVING QUARTERS: 79.4F
GARBAGE DISPOSAL/INCINERATOR: 102.3F
COLD STORAGE: 23.2F
[ The room is blisteringly cold. You might not feel it, but it's clear that it is, with how your warm breath releases in white clouds around you. One thing seems clear: ELECTRIC SHEEP ROOM must be where you are, and the temperature has to be stabilized.
A holographic keyboard manifests, large and domineering. Looks like you can adjust the temperature of the room on here.]
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[So come on, let's heat up this room. 78,9 F seems nice enough, shouldn't be much of a problem]
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Too low. Temperature not within parameters.
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[Weird. How hot does this room have to be? Shelley frowns and types 81.2 F. The living quarters and the conference room constantly have large amounts of people in there at the same time, just like this electric sheep room. That could be the standard here]
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Too low. Temperature not within parameters.
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104 F]
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Too high. Temperature not within parameters.
Unsealed pods detected. Please adjust temperature to regulate functions of items within.
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Looks like the door's unlocked.]